Ni No Kuni Cross Worlds official site outlines Netmarble’s roadmap: backing in-game currencies to crypto-asset tokens tradeable on the Marblex platform, pending the addition of item-based NFTs .
The western version of Ni No Kuni: Cross Worlds was launched a few days ago and the official site of the mobile MMORPG outlines some of the projects of netmarble : integrate the game into its MARBLEX platform in order to allow exchanges of crypto-assets between players, while waiting to add NFTs.
Ni No Kuni Cross Worlds therefore takes the path of A3: Still Alive, another Netmarble MMORPG already present on the MARBLEX platform and which has been integrating play-to-earn mechanics since last February.
More concretely, the currencies used in the game can be converted into tokens ( tokens resting on the blockchain), then exported out of the game on the MARBLEX platform and be mined like any other crypto-assets. By participating in in-game PvE activities, such as battling monsters or completing daily quests, Ni No Kuni Cross Worlds players can accumulate territes, which can be converted into “Territe Tokens” (NKT); PvP enthusiasts accumulate asterite in PvP zones or pet arenas and again, the in-game currency can be converted into “Asterite Tokens” (NKA).
The conversion rates between in-game currencies and tokens are particularly nebulous, based both on the volume of currencies in circulation, the number of active players and their in-game production, but Netmarble assures that it is studied for the tokens retain their value over time. We will judge on the spot.
Once on the MARBLEX platform, the tokens can be kept or exchanged, bought or sold between players (Netmarble mentions the levy of a commission on these exchanges) and in its roadmap, the operator promises by the third quarter of this year of developments making it possible to “return part of the revenue to the players” generated by the mechanism and before the end of the year, the introduction of an NFT system (these tokens certifying digital game content to give it tangible value and encourage its commercialization).
We will undoubtedly be curious to discover how players will appropriate this evolution of the economic model of Ni No Kuni Cross Worlds – at this time, many players are very critical on social networks. Note that this play-to-earn evolution is currently limited to the Western version of the mobile MMO – it does not appear in the original South Korean version of the game, where speculation on digital assets within a game is (for now) prohibited.